Warning: You can not play this scenario without the Fantastic Worlds CD or The Multiplayer Gold Edition.

INSTALLATION
Put all files in a new folder named "timur" under the civ2 scenario direcotry. Put the sound files in a new folder inside "timur" called "sound". To begin the scenario, start Civilization II, choose "Begin Scenario", then choose "timur.scn" in the "timur" folder.

NOTES
*Play only as the Timurids. The scenario won't work correctly if you play as any other civilization.

*Tamerlane is the most powerful unit in the scenario, but be careful with him. If he die, your civilzation will be destroyed.

*The Golden Horde, Delhi and Turks also have units for their leader. These can't attack but are tough to kill.

*The powerful general unit is given to all civilizations at random turns through events.

*Enemy Caravans give 100 gold if you kill them.

*New improvements:
	Mosque = Cathedral
	Bazaar = Marketplace
	Intensive Irrigation = Supermarket

*Railroad is replaced with Silk route and can't be built. The Silk Route begin at the eastern edge of the map and end in Constantinople.

*Be careful with your settlers. You only have a few and you can't build any new.

*The independents are barbarians. They own the cities of Constantinople and Smyrna. At random turns, knights appear in Smyrna and bedouins at various places in the middle east.

Markus Eklund (markus.eklund@swipnet.se)